feat: Implement Anisette JS/TS API with WASM support
- Added main Anisette class for high-level API. - Introduced device management with Device class. - Created HTTP client abstraction for network requests. - Implemented provisioning session handling with ProvisioningSession class. - Added utility functions for encoding, decoding, and random generation. - Established library management with LibraryStore class. - Integrated WASM loading and bridging with WasmBridge. - Defined core types and interfaces for the API. - Set up TypeScript configuration and build scripts. - Updated package.json for new build and run commands. - Added bun.lock and package.json for JS dependencies. - Enhanced error handling and memory management in Rust code.
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@@ -4,6 +4,9 @@
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"build:unicorn": "bash script/rebuild-unicorn.sh",
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"build:glue": "bash script/build-glue.sh",
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"build:release": "bash script/build-glue.sh --release",
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"run:node": "bun test/run-node.mjs"
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"build:js": "cd js && bun install && bun run build",
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"build": "bash script/build-glue.sh && cd js && bun install && bun run build",
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"run:node": "node example/run-node.mjs",
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"run:api": "node example/anisette-api.mjs"
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}
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}
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